Independent developer Fatshark today released Winds of Magic, the new expansion to their multimillion selling and award winning hit game Warhammer: Vermintide 2.
“Warning heroes – the Beastmen have arrived, and they bring malice with them. Pick up the new weapons, and help me put a stop to this invasion of ruthless enemies.” says Bardin Goreksson, self-proclaimed leader of the Ubersreik Five group of heroes.
The first expansion for Warhammer: Vermintide 2 brings a brand new enemy faction and new challenges to the game. As a meteor crashes down in the Reikland, the Beastmen rush to the epicenter to claim it as a Herdstone. It is up to the five heroes to stop them before a dreadful disaster strikes the Empire.
“Release day is the most exciting day in game development, and here we are today. Warhammer: Vermintide 2 – Winds of Magic is available now, ready for heroes to excel.” says Martin Wahlund, CEO Fatshark. “Winds of Magic would not have been possible without the feedback from our beta tests, and we want to thank all beta players who helped us deliver the best version of Winds of Magic.”
Winds of Magic features:
- Beastmen – The New Enemy
- Dark Omens – New Level
- Winds – New Game Mode
- Raised Level Cap
- New Talents
- New weapons for all heroes
- New Difficulty