Now, a fresh leak claims to have more specific information on the hardware that will be going inside the PS5. We’ll have to take all of this information with a healthy dose of salt, but it’s not too far outside the realm of possibility.
For starters, it’s claimed that there will be an 8-core/16-thread Ryzen 3000 processor clocked at 3.2GHz. The Radeon Navi-based GPU is said to have a total of 72 Compute Units (in a dual-36 CU setup allegedly), 64 shaders per CU, a clock speed of 1.55GHz and either 16GB or 24GB of GDDR6 memory. When all is said and done, we’re allegedly looking at around 14.2 TFLOPS compute performance from this GPU, which supports hardware ray tracing.
As for the SSD, it’s said that systems will come packing 2TB right off the bat, which should be a relatively comfortable amount for many gamers. Sony previously stated that we haven’t seen any consumer-level SSDs that offer the performance seen in the PS5, so it’s quite possible that the console could be using a PCIe 4.0 interface. The first PCIe 4.0 SSDs were announced after the initial hardware specs for the PS5 were revealed, and they indeed offer substantial performance gains in read/write performance over their PCIe 3.0 counterparts. The incredibly speedy load times that Sony has bragged about with the new storage subsystem are indeed impressive, and could be a big reason why many gamers might be encouraged to upgrade.
Sony has already confirmed that the console will support 120Hz output at 4K for games, and there is even support for 8K resolutions. However, we expect 8K to be reserved for video/streaming rather than gaming — there’s no way that currently available hardware would be able to “deliver” at 8K. The gaming company has also confirmed that the PS5 will support multiplayer backwards compatibility with the PS4, making it easier to transition from one console generation to the next.